r70-Added a check for an updated disc.info file from WBM to determine if there were games added after the last cache update
r69-sync with wiiflow r418
r68-added black covers for SX3P01, R5WJA4, RUYJ99, S3HJ08 and SJBJ01
r67-added option to disable channel coverflow mode (hidechannel) in GENERAL section in ini
r66-only opening game info menu if gametdb is present
r65-Pressing 'B' on 'config button' will now force a cache update for current view
-Added missing break;'s in UpdateCache function (menu.cpp)
-Added missing stuff for DML update
r64-
r63-fixed cover download crash if no {loc} is in url_full_covers
r62-updated metaphrasis from 0.1.0 to 0.1.2
-small changes in menu_about
r61-Finally fixed black box issue for WBFS partition users (Thanks guys for testing over and over agian :P)
r60-Set proper cover color for mario and sonic at the london 2012 olympic games
r59-Fixed case colours for DKCR
r58-changed wiimote init code again to hopefully fix the init problem for everyone
r57-Damn merged commits
r56-(Hopefully) fixed crash in WaitMessage
-(Hopefully) fixed Fanart issues
-Added a way to show mem through gecko
r55-new dml pngs to match to the default theme
r54-changed "cfgg28" to "custom" (we should prevent double values)
r53-Add a game config button (cfgg28) to toggle "custom" setting of channels
r52-Placed initialization of cache behind initialization of language.
r51-Support custom titles for homebrew
r50-More cache overrides at startup, plus related debugging gprintfs
r49-Make debug message explicit about enabling or disabling IOS reload block
r48-fixed gamecube boot from disc introduced in r36
r47-reverted language detection for gametdb from r42
r46-fixed herpderp mistake in individual save emulation setting
r45-added global save emulation/nand emulation mode (very dirty, completely
untested and not finished :P)
r44-added a "selected" png for homebrew
-compressed pngs even more and also added tools and a batch file to "resources"
folder
r43-Add option "update_cache" in GENERAL section, to force cache update at startup
r42-(hopefully) fixed wrong titles displayed when updating gametdb which sometimes
happens
-changed language detection for gametdb (still not complete)
r41-optimized pngs even more using optipng
r40-Moved check for DML to top of the initialization to ensure the check is done
on real nand
r39-added both missing green and missing black cover case colors
r38-fixed codedump if title in gametdb is longer than 64 chars
r37-fixed black covers in nand/emu nand view if gametdb is present
r36-Added a simpel check to find out if installed MIOS is unpatched, cMIOS or DML
and it should be able to recognize most of them.
-DML Coverview is now disabled if the MIOS found isn't recognized as DML
-DML game subfolder naming convention may now change to 'Game Name' for
example. No need to keep this as GameID anymore
-Current_item config option is now saved while launching DML GC games
-Playcount & Lastplayed options are now saved for DML GC games
r35-set "partition" option for emu nand to 0 (SD) by default to prevent crashes
r34-fixed nand emulation partition set for d2x v8 properly now
-wasted 3 hours finding this stupid bug
r33-changed some really stupid bool for d2x v8
r32-added force aspect ratio patch from usb loader gx (thanks dimok for permission)
r31-zzzZZzz forgot to make IOS reload option translatable (cfgg26)
r30-added option to disable IOS reload block for wii games and channels
r29-made "Password incorrect." translatable (cfgg25)
r28-updated libpng from 1.2.34 to 1.4.4
r27-fixed channel launching bug introduced in r19
r26-Allow display of homebrew while parental controls are enabled, if option "parental" is set in homebrew section of wiiflow.ini
r25-Fixed cache (again)
-Fixed GameTDB
-Fixed cover colors the right way
-Added GameTDB support to Gamecube game headers
-Fixed a bug were gameconfig in COVERFLOW_USB only showed 1 config page after gameconfig in COVERFLOW_DML was entered
-Fixed text label for Video modus in DML gameconfig
-Some other minor bug fixes, cleanups and changes to gain more stability
NOTE: However FIX94 reverted some changes they shouldn't make you can see most changes I made for now are minor changes.
I'll have to check more, but so far great job guys!
r24-added dollz support for homebrew launching giving the possibility for the project to re-arrange and control everything properly
r23-fixed herpderp error
r22-some more reverting, should be compilable again
r21-reverted some of xfede's changes to make it compiling again until he fixes everything
-cleaned up a bit
r20-Savegame Emulation can now be set to Default, Partial and Full for each game in the game settings
-Temporary hiding the USB Saves Emulation option from global settings (will remove it later on)
r19-Fixed a screen issue in menu_about
-Now wiiflow download "US" covers correctly
-A lot of little changes and code clean up (like update GameTDB -> dimok )
r18-if we already force DML to SD why don't display "DML" instead of "SD" ;-)
r17-Cleaned up GC and DML booting process
-Setting GC retail disc audio streaming properly now (no need for two drive
inits)
r16-Restore code to hide game adult toggle and game settings button while parental controls enabled
r15-added VERY rough solution for retail gamecube games with audio streaming, dvd drive will init twice
r14-moved IOS reload call for d2x v8+
r13-Show an error message when parental unlock password is entered incorrectly.
r12-reverted some of miigotus experiments to fix IOS reload
-more intelligent IOS reload code (thanks davebaol)
r11-
r10-lightly changed GC disc and DML launching, gc retail discs with audio streaming doesn't work for some reason, trying to find out why
r9-got a bit sleep
-force video mode works now for sure ;-)
-fixed booting gamecube retail games video mode
-re-added parent control for gamecube games
r8-Use homebrew icon.png to make rough but serviceable homebrew covers
r7 -Use LF carraige control in shell scripts to fix build under Linux
r6-forgot to upload the binary libs
r5-forcing video mode should REALLY work now
r4-fixed wii game covers on wbfs partition, should be white too now by default
-(hopefully) fixed wiimote sync issue (thanks xfede)
-added new option to force DML video mode
-removed some unused code from early tests ;-)
r3r417mod4 -> r417mod5
-added yellow covers for "Mario & Sonic at the London 2012 Olympic Games" PAL and NTSC-U
-fixed black covers for "Pandora’s Tower: Until I Return to Your Side" and "Ikenie no Yoru" NTSC-J
-removed some options in DML coverflow because they doesnt work
-fixed global options in DML coverflow
-fixed gametdb titles and synopsis (see http://gbatemp.net/topic/204106-wiiflow-an...8#entry3950858)
-moved IOS selection to new page 4
r417mod3 -> r417mod4
-fixed DML audio streaming if NAND emulator was enabled before
-removed DVD boot from DML launch, makes boot process way faster (still needs a disc inserted)
-Added base IOS58 to DVD launch list, may really fixes IOS58 games from DVD :P
r417mod2 -> r417mod3
-Fixed black wii game covers if no WiiTDB file exist, forcing to white now
-Set default gamecube game cover to black
-Added DML icon
-Compressed all PNG files to save space
-May fixed codedump if IOS58 games started from DVD (thanks entropy)
-Allowing access to the homebrew screen while parental controls are enabled (thanks entropy)
-Disable cover downloads while parental controls are enabled (thanks entropy)
r417mod -> r417mod2
-Fixed NTSC video mode
r417 -> r417mod
-Added very basic DML support (many thanks to the postloader code)
-Re-added IOS reload
-Added cIOS base 60, 70 and 80 as compatible ones for d2x v8+
r2 -mirrored wiiflow r417
r1-Initial directory structure.