CITATION
ChangeLog?
* GRRLIB_CompoStart and GRRLIB_CompoEnd for real GX compositing with transparency support
* GRRLIB_Screen2Texture is now fully optimized
* First support to 3D functions
* USB_Gecko output facilities
* GRRLIB_Compose was deleted since it was not fully using GX
* GRRLIB_GetColor was deleted, the RGBA macro should be used instead
* Lot of new sample code :
** 3D_CubedTileDemo (How to use dynamic texturing)
** 3D_sample1 (A simple rotating flat cube)
** 3D_sample2 (A simple rotating textured cube)
** 3D_sample3 (A textured cube and compositing)
** 3D_sample4 (A complex object rotating)
** basic_drawing (How to use some basic GRRLIB functions)
** bitmap_fx (Effects ShowRoom)
** blending (How to use blending mode)
** compositing (A simple compositing how to)
** funsin (A gradient sinusoid dancing)
** particle (A nice particle sample code)
** template (Use this as a basis for your project)
** TileDemo (This will show you how to use tiles/tileset and map)
** unlimited2d (A faky technic for unlimited sprites)
** unlimited3d (Same as above but with 3D)
* GRRLIB_CompoStart and GRRLIB_CompoEnd for real GX compositing with transparency support
* GRRLIB_Screen2Texture is now fully optimized
* First support to 3D functions
* USB_Gecko output facilities
* GRRLIB_Compose was deleted since it was not fully using GX
* GRRLIB_GetColor was deleted, the RGBA macro should be used instead
* Lot of new sample code :
** 3D_CubedTileDemo (How to use dynamic texturing)
** 3D_sample1 (A simple rotating flat cube)
** 3D_sample2 (A simple rotating textured cube)
** 3D_sample3 (A textured cube and compositing)
** 3D_sample4 (A complex object rotating)
** basic_drawing (How to use some basic GRRLIB functions)
** bitmap_fx (Effects ShowRoom)
** blending (How to use blending mode)
** compositing (A simple compositing how to)
** funsin (A gradient sinusoid dancing)
** particle (A nice particle sample code)
** template (Use this as a basis for your project)
** TileDemo (This will show you how to use tiles/tileset and map)
** unlimited2d (A faky technic for unlimited sprites)
** unlimited3d (Same as above but with 3D)
Download : http://grrlib.santo.fr/release/GRRLIB%204.2.0.zip
Source : http://www.tehskeen.com/forums/showthread.php?threadid=17171
Site Officiel : http://grrlib.santo.fr/forum/