On pensait que NeoGamma était en standby et que
WiiPower s'intéressait à autres chose mais aujourd'hui, il met encore à jour son loader de jeux Wii sur DVD/USB/SD et DVD GameCube.

Dans ces beta test R9, il souhaite améliorer la loader GameCube

Tous les changements apportés avec la R9 sur le support Gamecube sont effectifs que si vous utilisez un cMIOS compatible.
Seuls les cMIOS de
Wiigator et ceux de
WiiPower sont compatibles pour l'instant mais le cMIOS rev6 de
Waninkoko le sera dés lors qu'il sortira.

Modifications/Nouveautés
R9 beta 48
- Changed Block IOS Reload to only use mode 2 as well as reloading into the cIOS NeoGamma uses(only d2xv4+)
- Added return to HBC feature instead of returning to wii menu games' home menu(only d2xv4+). Might work with channels and forwarders as well
- Updated to devkiptPPC r21 and libogc 1.8.6(both modified, see .txt files for details)
- Added cIOS rev21 identification
- Updated the game disc region auto detection
- Gamecube loading(internal GC mode): Removed warnings when booting GCOS itself(won't work on softmodded Wiis!)
- Gamecube loading(internal GC mode): Compressing the GC loader .dol now(about 150KB saved)
- Gamecube loading(internal GC mode): Don't boot MIOS anymore on GC mode external when no .dol is found
- Gamecube loading(internal GC mode): Changed to the code handler from Gecko OS 1.9.x, thanks go to biolizard89 for porting the Wii debugger code handler to GC
R9 beta 47
- Gamecube loading(internal GC mode): Reloader option ".elf fix" now uses the fast reloader instead of the forced reloader
R9 beta 46
- Gamecube loading(internal GC mode): Added a new reloader setting ".elf fix" which fixes .elfs that are copied to a buffer first.
This fixes the Agent under Fire crash after 2nd level (automatically used with reloader set to auto)
- Gamecube loading(internal GC mode): Fixed Ocarina & wiird not working correctly with .elfs (only backups and just theorectically not tested)

Source : GBAtemp